Unheard Screams - King Leopold II's Rule Over The Congo Crack Pirates Bay - http://bytlly.com/17s4za
About This Game Unheard Screams is a text based roleplaying game. You play as Miala, a Congolese liberator attempting to overthrow the regime of King Leopold II of Belgium (1885-1908). As the player your job is to fight the foreign oppressors and regain control of territories in the Congo while managing your rebellion's resources. 7aa9394dea Title: Unheard Screams - King Leopold II's Rule Over The CongoGenre: Indie, RPGDeveloper:LocomotivahPublisher:LocomotivahRelease Date: 11 May, 2015 Unheard Screams - King Leopold II's Rule Over The Congo Crack Pirates Bay its pretty good for its price. The story suckered me into it, but the gameplay ruins it. The story seems like it's just a series of quotes and a few slides of text after a successful battle. The battle system itself quickly becomes repititive and lacks any variety. The game itself isn't that long, and hour or two and your done, and that's if you carefully read everything. Save your money and get something with more meat and sustenance in it.. Despite being very interested in the subject and having high hopes for this game I can't recommend it. The gameplay itself is forgettable and repetitive: Go to each territory, recruit whomever is ready to join you and fight the enemy. Always picking the weakest enemy guarantees that you will win. There is no character development or any choice, aside from who you recruit and fight.There is no dialogue with the other characters, they will just give you a quote (which is sometimes cut off mid-word at the end as if there is a character limit)But then again this game, like other games from Locomotivah is not about gameplay, but about the story and about reflection. So does it deliver on this front?Well, as stated before I was pleasantly surprised at seeing the title but my excitement was replaced with worry as soon as I saw the protagonists name as Miala is not a Congolese name. It made me worried about the research behind the game and unfortunately this worry proved to be justified.None of the Congolese names are actually Congolese, they range in Culture from Southern African to Western African and anything in between. This made it very hard for me to get into the game, as I never got the idea that I was anywhere near the Congo, the Belgian names were reasonably accurate though.You get virtually no background information before you get started and even if you click on "learn more" there is very limited information, including a 5 book Bibliography of which only one is from the past twenty years.I also find it strange that one of the locals would compare Leopold II's riches to Rochefeller in one of the quote's. What would they care about Rochefeller? The story about Miala himself, which progresses whenever you kill a district commander, is also rather classic and unimaginative. And why in the world did the writers feel the need tohave him schooled and taught by a white man in matters of philosophy and warfare before he could rise to be a hero and rally his people? Every one of his ancestors probably knew more about those subjects than the average Belgian...Anyway, to summarize: This game is a shallow execution of an interesting topic.Pro's:+ Interesting topic+ Attempt to bring a lesser known part of history to attentionCons:- Poor immersion- Very limited roleplay- Hardly any strategy- Sometimes text is cut off - some spelling mistakes. This is basically a text-based RPG that tells a revisionist history of colonial Congo, in which the Congolese rise up and overthrow the King of Belgium. (Picture Inglorious Basterds in text form, stripped of verbal pizzazz, and with Leopold II taking the place of the fuhrer).I'll concede upfront that it's not a particularly good game. The basic mechanic involves clicking on various villages, recruiting any of the locals that feel like joining your army, and then attacking whichever colonial official is labelled "Very Easy" at that moment. (The game calculates this automatically, depending on how many soldiers and weapons you've got with you at the time). The battles themselves require a bit of quick-thinking resource management, as various options pop up while the two sides trade attacks. Increase your defense, or call in reinforcements? Make yourself invulnerable for four rounds, or take a chunk out of your enemy's stamina stats? This is pretty much the only part of the game that requires any degree of skill, and the lack of clear instructions meant that it took me an hour or so until I realized that I was even supposed to be making some of these choices at all. Once you get the hang of it, though, the game becomes incredibly easy (probably mind-numbingly so for some players).There's no animation or sound effects to accompany any of this, just a mournful classical music loop that gets pretty annoying after awhile. However, the game is just short enough (1-2 hours) that I didn't get bored, though that's probably due to the fact that I'm a history nerd with a soft spot for a good colonial uprising. I particularly enjoyed the way that the victories snowballed into each other, with your army becoming larger, more and more villagers joining your side, and the momentum of inevitable victory beginning to take hold. (None of this is really communicated by the game; my imagination had to do the work). The final battle against Leopold himself is totally ridiculous from a factual standpoint, but also cathartic: who doesn't want to take some revenge for Congo's historical suffering, if only through a cheap Steam game? Unheard Screams is a curio, and probably won't be enjoyable unless you've got a particular interest in both colonial history and experimental video games. I'm gonna go out on a wild limb here and guess that's quite a niche market -- but it also happens to be one that I squarely belong to. So it's a "thumbs up" from me, and a bit of a warning to everyone else.. This is basically a text-based RPG that tells a revisionist history of colonial Congo, in which the Congolese rise up and overthrow the King of Belgium. (Picture Inglorious Basterds in text form, stripped of verbal pizzazz, and with Leopold II taking the place of the fuhrer).I'll concede upfront that it's not a particularly good game. The basic mechanic involves clicking on various villages, recruiting any of the locals that feel like joining your army, and then attacking whichever colonial official is labelled "Very Easy" at that moment. (The game calculates this automatically, depending on how many soldiers and weapons you've got with you at the time). The battles themselves require a bit of quick-thinking resource management, as various options pop up while the two sides trade attacks. Increase your defense, or call in reinforcements? Make yourself invulnerable for four rounds, or take a chunk out of your enemy's stamina stats? This is pretty much the only part of the game that requires any degree of skill, and the lack of clear instructions meant that it took me an hour or so until I realized that I was even supposed to be making some of these choices at all. Once you get the hang of it, though, the game becomes incredibly easy (probably mind-numbingly so for some players).There's no animation or sound effects to accompany any of this, just a mournful classical music loop that gets pretty annoying after awhile. However, the game is just short enough (1-2 hours) that I didn't get bored, though that's probably due to the fact that I'm a history nerd with a soft spot for a good colonial uprising. I particularly enjoyed the way that the victories snowballed into each other, with your army becoming larger, more and more villagers joining your side, and the momentum of inevitable victory beginning to take hold. (None of this is really communicated by the game; my imagination had to do the work). The final battle against Leopold himself is totally ridiculous from a factual standpoint, but also cathartic: who doesn't want to take some revenge for Congo's historical suffering, if only through a cheap Steam game? Unheard Screams is a curio, and probably won't be enjoyable unless you've got a particular interest in both colonial history and experimental video games. I'm gonna go out on a wild limb here and guess that's quite a niche market -- but it also happens to be one that I squarely belong to. So it's a "thumbs up" from me, and a bit of a warning to everyone else.
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